PLAYGROUND FOR MEASURING PRESENCE
Let's say there is an Ecological monopoly that counters techno-capitalist frameworks of nature on your study table. You get to do a Cartographic mapping of Extractive measures in the form of a microclimate of a place yourself.
Measurement appears as a deictic exercise, measurement is situated. It follows that measurement is an event (or a series of events) amid other events that take place only with reference to other events.
World-making game design to observe micro environmental climates, propose playful environmental revolutions through land stewardship, interspecies collaboration and learnings from biomimicry.
“Design is a dense and ramified leveraging of the environment that makes possible the startling clarity of new observables, as well as enabling the transformation of apparently natural constants into manipulable variables required for constructing new worlds. Drawing out a language of scheming, crafting, and plotting.” - Hilan Bensusan
Or if this model is actually your grocery store. Can wayfinding sensory activations around ethnic ingredients we find on the shelves of our grocery stores and flower markets allow us to trace measured ecologies for sale and begin to wonder upon the forms of abundant nature we borrow from everyday. Part of a global network of cultivations and belongings.
This location being given – given the circumstances of measurement – it becomes evident how measurement ought to be done. Once there is a diversity of measurement alternatives, Whitehead recommends that we consult what indicates the peculiarities of the (situated) experience. Such indications are relative to a locus standi. Measurement is relative to the point from which perceptual experience takes place.
Decarbonizing our everyday life through play in microenvironments and everyday life. Sowing seeds for rewilding our bodies, minds and built environments. If we could live with these radical forms of honesty in our play and dialect, it would only help us grow an interesting relationship with gaia.
Playground for measuring presence
The universal petticoat of this Planetary game begins with a set of tools to unmeasure and remeasure time and space, at the local and universal scale. The Playground consists of a community of intentions, like tossing the ice dice (which themselves melt away each second, each side having possibilities of organizing the (seeds) world a certain way as opposed to a different possibility based on which numbers we arrive at) and playing the combination seed species that get planted on the soil globe to represent the measured plant pieces in different abstracted planetary geo locations.
“Seeds sowed like perished Suns”
Most measures of time are based on our “needs” or usefulness leading up to extraction practices and climate change. By approaching things from a playful curious perspective and measuring from an “other” perspective (or othering of a species, or a landscape) would help us reestablish our relationship with nature and think of new ways of dividing OR un-dividing ecological time and space.
Ecological Design Tools
- Planetary Design
- Geo-Forms
- Biomimicry Research
- Interspecies Collaborative Research
- Empirical measurabilities
- Urban Sensing
- Spatial Mapping and its politics / poetics
- Urban Interventions
What environmental and domestic landscapes do we unmeasure?
Playscapes : I conduct research at both micro and macro planetary scales, incorporating geo-forms, biomimicry, and interspecies collaborative studies to develop sustainable objects and spaces. For example, A planetary game based on our Lenapehoking land that examines the colonial and capitalistic frameworks of natural ecologies that live on the shelves of our grocery stores measured and packaged to their contents, the game helps us unmeasure these domesticated material genealogies.
A playscape designed to unmeasure ecological narratives.